This is my first time attempting to use sketch blocks, and I am struggling.
Somehow I created a block that is a mirror of what I intended. Is it possible to either a) flip the sketch block when importing it or b) edit the sketch block so that it comes in correctly?
I think Rob’s method is easiest: alter its Sketch Plane. If you had selected the face, begun a sketch there and inserted block, then you cannot flip that face. Instead, create a plane coincident to the face, sketch on that, and insert block. Then, if it is reversed then you can flip normal on that plane feature and the block will appear correctly.
… without going back and trying to edit the block.
I’m sure that would have worked, but it was just as easy to start from scratch. I had the sketch in other parts, it was just a matter of saving the block with the correct orientation.
You can mirror the block like any other sketch entity. If you go through the mirror command first, there is an option for the mirror to be a copy, or not. Otherwise, you can just delete the original block