I wanted to know if it was possible to bend 4 wings of a cylindrical part towards its axis without changing its dimensions ?
The closest i came to what i need is with using the flex feature and tapering, but the width grows at the end of the wing as the length is still the same…
Flex help tapering.PNG
I hope someone will understand and help me with my problem !
The Flex feature gives you results that are mostly valuable as visual info, not precise geometrical data. I would probably cut the part in 1/4, flex it, then pattern the body. I can make an example for you tomorrow when I’m in front of a computer.
Thank you for your advice, it worked perfectly !
I used intersect to keep only one of the tangs, then flex, then circular pattern.
Intersect.PNG
Flew 1 wing.PNG