You’re right, I was mistaken when I wrote that. But I still can’t say that I completely get this. Surfaces in Solid Edge are by default “constructions” or “construction bodies”. And solids can be set to construction, but they are by default “design bodies”. Surfaces as far as I can figure out cannot be design bodies.
I think construction vs design means it gets counted in the part mass, and some other things. Rough equivalent in SW is a combination of surface bodies and envelopes (except envelopes can only be parts in an assembly, not bodies in a part, but its a similar concept). I’m writing this out mainly to make sure what I’m saying makes sense, which I’m not really sure about.
“Activated” vs “Inactive” I think allows you to assign which bodies will be affected by new features. I think this only applies to solids, not to surfaces, and the SW equivalent is the Feature Scope selection box within each feature PropertyManager.
And then beyond that is “Activated Assembly Body” which means that body is shown in an assembly, and anything that is not an “activated assembly body” is not shown when the part is shown in an assembly. Whew. Is that right? As far as I can tell, only design bodies can be activated assembly bodies, but there is a way to show a surface in an assembly, I just can’t remember what it is.
Ah - ok, a little google search, and I remember. There is a setting in Options>Settings>Assemblies for showing construction bodies if a part has no design bodies. And then there is another option. If you right click in the assembly on the occurrence (I think that’s the right SE word instead of SWs instance or component), You get a list of stuff to show, “Surfaces” being one of them. Interestingly, when I do that with my experiment part, even the solid part turned to a construction body is shown, in addition to the surface. So that option really should read “Construction Bodies” instead of “Surfaces”.
I think all of this could have been simplified.
This is all in addition to the user determining when a new body is created, there is no requirement that a “body” have a “single contiguous volume”. And it seems SE doesn’t really consider surfaces to be “bodies”, they are “constructions”.
In the image, the two gray solids are both a single body. The blue are both constructions, even though one is surface and one is solid.
image.png
Calling Imics13 to verify or correct.
Describing SW bodies to a noob user is much easier than describing SE bodies, at least to me. I’ve never seen it all laid out in one explanation that makes sense. I just get little pieces of it at a time, and so I’ve never connected it all until now. Does this seem more complex than it needs to be to anyone else? Does anyone have a good way of explaining it? (Again, looking at Imics13 )